Class Modifiers, balancing and new design


Hey, this is our fourth devlog, this is what we have been working in our last day

  • every class has now static effects that help shape the gameplay

so, in order to make each class to have it's own gameplay style, now they have in-game effects, beside dictating which cards they start and can pick from 

  • monster and player now have more life

players were dying way too quick, and the same is true for some of the enemies, so we've decided go give everyone more life

  • new prefixes for cards

cards now have new possible prefixes indicating different effects 

  • discord

we've created a discord for our game, for testing and iterating purposes, feel free to join us :)

https://discord.gg/5fnU2UN

Files

RogueCard.apk 25 MB
Sep 18, 2019

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