First Dev Log!
Hey guys!
This is our first ever devlog, we've released the game yesterday and we made some updates since it's release:
- Card removal event
The card removal event shoud appear together with the regular combat events and as a reward for the more difficult combats
- Hotkey to pass turn (E)
We're added a hotkey to pass turn, just like slay the spire have
- Text showing round total attack and consequences
In order to save player time counting the damage, defense and life, now there is an UI feedback for this information
- New cards for each class that can be unlocked if the player reaches higher round levels (10, 15 and 20)
3 new cards for each class that unlock if the player make it to these rounds
- Drag n Drop system to play cards
Card can now be draged to battlefield, no need to double click anymore
- New Class (Maniac)
A new class based on stuffing your deck with low-cost cards that are useful but may also slow you down sometimes
- Difficulty scales for each 5 levels passed
Now, every 5 round the game gets harder, all enemies get +1 when defending or attacking
Files
Get Card Rogue
Card Rogue
Deck builder roguelike
More posts
- New Design, Boss FightsSep 22, 2019
- Class Modifiers, balancing and new designSep 18, 2019
- More variation!Sep 17, 2019
- Moving to AndroidSep 12, 2019
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